Unlocking Remote Productivity
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Design sprint of a mobile app for people to discover and evaluate public spaces for remote work
UI Design User Research Sketches Prototype Testing |
Unlocking Remote Productivity
|
Design sprint of a mobile app for people to discover and evaluate public spaces for remote work
UI Design User Research Sketches Prototype Testing |
DigiTrek, a startup, is undertaking a transformative journey to address the challenges of remote work by creating a solution for finding suitable public spaces on a mobile app. Remote workers often struggle to identify suitable public spaces for work, like cafes or co-working spaces, lacking comprehensive information on amenities and environments. These public places should be locations that already exist and they want to charge users a monthly fee of $5.99 in exchange for this information.
With personal experience as a traveling digital nomad, I intimately understand the struggles faced in finding conducive work environments outside traditional office settings. These experiences inspired me to lean in on a project that I most connected with. My role involved being the sole UX/UI designer which included creating the initial sketches, prototype, and facilitating user testing. This project was designed and tested within a 5-day sprint week while also following the principles from Google Ventures Design Sprint methodology. |
Pre-Critical Screen
Upon reviewing other competitors from the lightning demo, filters were common for user customizations in their search criteria. This was designated as a pre-critical screen since this does not help the user complete their task yet. |
Critical Screen
The map that displays locations would help the user complete their task on locating a space for remote work. Without a map, a user would not be able to location exactly where the location is. |
Post-Critical Screen
The detailed location profile page was designated as the post-critical screen and determined to still be an essential step for users to confirm additional details that the map cannot display. |
Ease of Navigation
By testing the ease of navigating the app to find suitable public spaces for remote work, I hope to understand how intuitive and user-friendly the app's interface is. Specifically, I want to learn whether users can easily access and utilize the filtering and sorting options to refine their search for ideal workspaces. Additionally, I would like to identify any potential usability issues or areas for improvement in the navigation flow. |
Clarity and Usefulness of Information
Testing the clarity and usefulness of the information provided for each public space will help us assess the comprehensiveness and effectiveness of the app's content. The aim is to determine whether users can access relevant details about each workspace, such as amenities, reviews, and directions. Moreover, the aim is to understand whether users find this information sufficiently informative and helpful in making informed decisions about where to work remotely. |
To test the prototype, I interviewed 6 participants through a recorded moderated usability testing session and documented valuable qualitative data. One of the sessions was done in person while the rest were all virtual.
Each user was given questions and a couple of tasks to accomplish designed to assess specific functionalities and gather feedback. Overall, the participants provided valuable feedback on various aspects of the prototype, including navigation, feature usefulness, and subscription model. Users appreciated the simplicity and ease of use of the prototype but also highlighted areas for improvement. |
User Struggles and Observations:
Users struggled to recognize certain icons, such as Outlet, Parking, and Chair. Not all users understood the purpose of certain features initially, such as Sort and Filter. Some users found certain aspects of the prototype, like the home page layout, to be overwhelming or reminiscent of other websites they disliked. Pain points included inconsistent information from external sources like Google Maps and Yelp, as well as the lack of specific tags indicating study-friendly environments or pet-friendliness. |
Throughout the design process of DigiTrek's remote work location finder app, several key reflections and learnings emerged:
User-Centric Design The importance of prioritizing user needs and preferences became evident. Understanding the diverse requirements of remote workers allowed for the creation of features tailored to their specific use cases, such as customizable filters and detailed location profiles. Iterative Improvement The iterative nature of the design process highlighted the value of continuous feedback and refinement. Each iteration, from initial sketches to prototyping and user testing, provided valuable insights that informed subsequent design decisions. Importance of Usability Testing User testing proved to be an invaluable tool for identifying usability issues and gathering user feedback. Observing participants interact with the prototype helped uncover pain points and areas for improvement that may not have been apparent otherwise. Balance of Simplicity and Complexity Striking the right balance between simplicity and complexity was a recurring theme throughout the design process. While simplicity is essential for ease of use, it's crucial to ensure that the app provides sufficient functionality and information to meet user needs effectively. |